Brief Description: The Tyrusin are Warriors. They believe they are born with the Life Energy of past Heroes, and when the War Cry is heard during the ascendance of Gentar, Moon of Frost, life is breathed into the Tyrusin and the Warrior emerges. A deeply rooted sense of responsibility compels the Tyrusin to honor the truth and glory of the Heroes by being true to a chosen Path.
Personality Traits: Valiant, intelligent, stubborn, courageous, intolerant, loyal, brutal.
Physical Appearance: Averages 3 meters in height. Eye colors are shades of black, blue, red, yellow, or gray. Fur colors are shades of white, gray, blue or black, sometimes braided for ceremonies. Elaborate adornments are often worn to convey the story of past exploits.
Natural Abilities: Posses great physical strength, keen eyesight, and are capable of very precise movements.
Unique Abilities: Can direct electrostatic energy. Can create ice formations from liquid stored in the body. With practice and study, these skills can be developed well beyond the basics. A skilled Tyrusin can direct lightening and create shields of ice that will deflect projectiles back at the attacker.
Eccentricities: Tyrusin are notorious for starting off in the weaker position in combat to prove their prowess. They will often accept challenges for which they are not equipped. Failure and much loss are often the result.
Tyrusin will accept any honorable challenge, no matter the odds of failure or success. If there is a wager on the challenge, a Tyrusin will often bet against itself as a sign of respect for its opponent. This custom has often made Tyrusin wealthy, since they tend to take on such difficult challenges. Challenges can range from first blood or throw, to first major piece taken in a tactical game, to fatal wounding.
Natural Habitat: Ice Plains, Snow, Cold, Glacial
Current Tyrusin Leader: Atriarch Xol
The Tyrusin Atriarchy is governed by Xol and is passed on through a royal lineage. It is both Xol's honor and burden in life to serve the Tyrusin as their leader. Xol's purpose was chosen For him. However, the rest of the species have the liberty to choose their Path of Purpose and align with a Warrior Caste.
Every Tyrusin will be schooled in the basics of combat, warfare, and weaponry.
The Tyrusin live by a Code of Honor when loosely translated means the Six-Sided Circle. It is the paradox of the Warrior's life... to walk a straight and narrow path while serving the Heroes. An honorable Warrior's life is a cycle. They embark upon their own great deeds, while embodying a living tribute to the Heroes of the past. Many times in a Warrior's life, there will be a personal and internal conflict in the choices. The goal of Warrior's life is to live the paradox perfectly and serve both without sacrifice of the other. This is what makes a Hero.
The Warrior's Code of Honor asserts that there is no glory in fighting battles in which the opponent is weaker. A Tyrusin will fight only when the odds are even or in favor of the opponent. Regardless of the strength of an opponent, the Warrior's Code of Honor would never permit a Tyrusin to outnumber its opponent. This is how a Warrior truly masters its skills.
Warrior Castes: The Six Paths of Purpose
Trinaath Caste (The Guardians)
Narym Caste (The Righteous)
Kahrik Caste (The Performers)
Lovek Caste (The Diplomats)
Haddron Caste (The Enforcers)
Onketh Caste (The Workers)
After contemplating a change, a Tyrusin can opt for a quest to change their Caste alignment. If a Tyrusin chooses not to a align with any Caste, then they will be considered a Student of Purpose and encouraged to travel the lands of Atriana to learn the skills and trades of the other Species and bring them back to the Tyrusin.
PC IGN features a Tyrusin Profile.
Last updated: November 11, 2003
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