-Tal Blevins, IGN
Atriarch Preview at IGN includes lots of details an excellent summary of the game. You can also download and exclusive Atriarch movie at the end of the article.
- Michael "Pipeline" Barenberg, RPG Vault
RPG Vault's Atriarch Intelligence Report
- Mark "Kyote" Allman, RPG Planet
RPG Planet's First Look on Atriarch including a comprehensive summary of what Atriarch is all about.
-Kate Morris, 3D Gaming New
Atriarch Quickie (mini-preview) at 3DGN.
- Michael Mikucki, GA-RPG
GA-RPG's First Look and Exclusive Screenshots for Atriarch.
Electric Playground has a nice article about Atriarch including the "hopes" and "fears" for the game.
- Kevin da Luz, Incite
Incite believes that Atriarch is on its way to being the "next Everquest" in terms of its success in the marketplace.
- Sean Miller, Electric Playground
Electric Playground voted Atriarch "The game we won't hear enough about" and one of the Top 10 Online Games of E3.
First Look: Desslock's RPG News on Gamespot - inlcudes Exclusive Screenshots.
Atriarch La Source: (September 8, 2000) Interview with Serafina, Lead Game Designer. You can read the English version or the French version. Here is a snippet: "You can use building blocks to customize the form of your structure, or you can buy a blueprint from a skilled architect which includes plans for a fully-designed structure."
Four Below Zero: (August 25, 2000) A chat between Serafina, Lead Designer, and Darkmoor Dragon of Four Below Zero covers her views on several game and industry issues, such as camping, eccosystems, twinking, quests, player-created items and more.
EP Radio: (August 9, 2000) 40-minute Radio Interview online with Serafina, Lead Game Designer. Hear how we pronounce the Character Species names. Many issues are discussed including quests, customer service, roleplaying, the ability for players to take over the Atriarch position and lots more. (If you need a recent version of a media player to use, you can download one here.)
PC IGN: (July 18, 2000) Reader Interview that answers questions not yet revealed. Here is a quote from the interview: "The focus of our skill system is to make it so the player has a lot of choice. The way we accomplish this is by providing ample opportunity for customization, specialization, and player-created skills. From this, we hope to see the skill system evolve into something better and beyond what even we as the developers imagined."
LUM the Mad: (April 26, 2000) Asks, what differences does Serafina preceive in motivation between the average male gamer - and the average female gamer?
Gamespot: (December 23, 1999) Has posted an interview with Serafina. Read about the 4 main features that distinguish Atriarch from other games.
LaSource (French): (December 2, 1999) Has posted a French version and an English version of a new interview about Atriarch. Aschatan asks about the inhabitants of the Lost Continent, balance issues of the Eshlar, and what science fiction books have inspired the team?
Thanks to Joystick Magazine for being the first print magazine to do a feature preview of Atriarch. Go to their website to order your copy of the June 1999 issue.
Special thank you goes to Acid and Stan, for bringing the potential of Atriarch to Joystick's attention.
Last updated: April 18, 2002
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